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use crate::Bone;
#[derive(Debug, PartialEq, Serialize, Deserialize, Copy, Clone)]
pub struct BoneKeyframe {
frame: u16,
bone: Bone,
}
#[allow(missing_docs)]
impl BoneKeyframe {
pub fn new(frame: u16, bone: Bone) -> Self {
BoneKeyframe { frame, bone }
}
pub fn frame(&self) -> u16 {
self.frame
}
pub fn bone(&self) -> Bone {
self.bone
}
pub fn bone_mut(&mut self) -> &mut Bone {
&mut self.bone
}
pub fn set_bone(&mut self, bone: Bone) {
self.bone = bone;
}
}