Function blender_armature::interpolate_dual_quats [−][src]
pub fn interpolate_dual_quats(
start: DualQuaternion<f32>,
end: DualQuaternion<f32>,
amount: f32
) -> DualQuaternion<f32>
Interpolate from the start to the end bone using the given amount between [0.0, 1.0] inclusive.
When the interpolation parameter is 0.0 the start bone is used. At 1.0 the end bone is used.
Panics
Panics of the amount < 0.0 || amount > 1.0
TODO: Move this into nalgebra